A manga about the struggles and rewards of a life dedicated to art. Yatora is the perfect high school student, with good grades and lots of friends. It's an effortless performance, and, ultimately... a dull one. But he wanders into the art room one day, and a lone painting captures his eye, awakening him to a kind of beauty he never knew. Compelled and consumed, he dives in headfirst-and he's abou
Emma Ahlqvist's graphic memoir about the birth and early moments of raising her first child is a wry and resonant portrayal of both the challenges and excitement of pregnancy, birth, breastfeeding, and embracing the experience of motherhood.
The fourth and final volume of the full-color graphic novel adaptation of the second book in George R. R. Martin's landmark Song of Ice and Fire series, the inspiration for HBO's Game of Thrones
Beyond Hawkins Lab, Starcourt Mall, Dungeons and Dragons, Monsters, and Mindflayers, the powerful children that have escaped from Hawkins Lab are out in the world, trying to live normal lives, but it comes at a steep cost. Nine was left behind in Hawkins Lab, comatose and alone.
Francine, a teenage girl with precognition, has struggled through a lifetime of exploitation: first by her parents, then by Dr. Brenner of Hawkins Laboratory. Dr. Brenner wants to harness her powers as well as those of the other gifted children that they hold captive at the lab.
Based on the smash #1 New York Times bestselling series Strange Planet, a charming guided journal featuring the fascinating inhabitants of Nathan W. Pyle's colorful world.
In DUNE: The Graphic Novel, Book 2: Muad'Dib, the second of three volumes adapting Frank Herbert's Dune, young Paul Atreides and his mother, the lady Jessica, find themselves stranded in the deep desert of Arrakis.
A full-color graphic novel edition of The Mystery Knight, one of the thrilling Dunk and Egg novellas from George R. R. Martin's A Knight of the Seven Kingdoms and a prequel of sorts to A Game of Thrones "Every wedding needs a singer, and every tourney needs a mystery knight."
New York Times best-selling author Neil Gaiman's transcendent series THE SANDMAN is often hailed as the definitive Vertigo title and one of the finest achievements in graphic storytelling.